Arduino Programming with .NET and Sketch by Agus Kurniawan

By Agus Kurniawan

Leverage .NET and caricature on your Arduino improvement implementation and combine it into your .NET program.

There are many Arduino versions and suitable shields that may be utilized in Arduino forums. Integrating among an Arduino platform and .NET expertise or caricature can produce extra advantages. Arduino Programming utilizing .NET and Sketch shows readers how you can achieve this with practical Arduino initiatives, reminiscent of getting ready a improvement setting, appearing sensing and actuating with exterior units, enforcing home windows distant Arduino and construction an easy IoT program.

Use this quickly connection with examine the fundamentals of the Arduino platform for a number of types and begin your Arduino programming in .NET and cartoon at the present time.

What you will Learn:
  • Learn the fundamentals of the Arduino platform
  • Prepare and organize an Arduino improvement environment
  • Develop an Arduino application utilizing .NET and Sketch 
  • Implement home windows distant Arduino
  • Build an easy IoT program
Who This booklet Is For:

.NET and comic strip builders who are looking to research Arduino programming.

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Extra resources for Arduino Programming with .NET and Sketch

Example text

SPI Communication Since UART does not use a clock to control transmitter and receiver, messages may get problems in communication. We get a problem in UART when we want to attach more devices into UART bus. SPI protocol is designed to work with several devices in serial bus. Serial Peripheral Interface (SPI) uses master and slave clock to determine which device will communicate. SPI usually is implemented in three pins: SCK for clock, MOSI for Master Out Slave In, and MISO for Master In Slave Out.

This program is an SPI loopback in which input and output SPI pins are connected. cc/en/ Reference/SPI) to access the SPI protocol. transfer() function to send and receive data. The program will send random numbers to SPI. Open Arduino IDE and write the following code. ” Now you can compile and upload the Sketch program into Arduino UNO. Open a Serial Monitor tool to see the program output. Don't forget to change baudrate to 9600. A sample of the program can be seen in Figure 2-6. Figure 2-6. begin() function into setup() function.

NET application. read(); if(inputData=='1'){ digitalWrite(led1, HIGH); digitalWrite(led2, LOW); digitalWrite(led3, LOW); } if(inputData=='2'){ digitalWrite(led1, LOW); digitalWrite(led2, HIGH); digitalWrite(led3, LOW); } if(inputData=='3'){ digitalWrite(led1, LOW); digitalWrite(led2, LOW); digitalWrite(led3, HIGH); } } } This program will listen incoming messages from serial port on loop() function. If we receive data “1”, we turn on LED 1. Otherwise, if we obtain data “2” or “3” on the serial port of Arduino, we turn on LED 2 or LED 3.

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